by Lrcarver2 » Fri Dec 21, 2007 1:07 am
So how do you get the clean morphing from one object into another as in the samples. For instance, in the morph I have with the most glaring problem, I start with the image of a person and end with a werewolf, both in profile. The head of the werewolf is somewhat bigger than the person, so the head of the person should expand into the head of the werewolf. The ear, eye, and back of the head and shoulders flow smoothly. But the snout has trouble. The face of the person expands okay for the first 12 to 15 frames (it is a 6 second morph), but then the wolf's snout begins to fade in as a ghost image and gets clearer as the face continues to expand and finally the two images merge at the end. I do not see this in any of the samples. I studied their layouts to see if there were tecniques they were using I could copy. I thought I might be using too many dots and they were crossing each other's paths during the morph and confusing the program. But when I streamlined the layout, the ghosting remained.
And as I mentioned, there are parts in my other morphs with the same problem, some that are straight-line shifts of dots with no cross-overs. Should I wait for the arrival of my back-up disk and try another install in case the download did not come through so well on my dial-up?