Whenever the background surrounding areas of morphs is anything different from homogeneous (for instance a nature landscape), the result is something similar to a small earthquake. A feature able to lock these areas should be very attractive. It probably could also make possible to overlay the target picture with areas that in the starting picture are inside a dots perimeter. An example: I want to warp a face and give the target face a very big nose such to overlay the mouth and part of the face perimeter of the starting face. So far it doesn't seem possible to get a reasonable result leaving unchanged the rest of the picture.
Is it a hard task?