by Ark » Wed Dec 15, 2004 5:44 pm
Perhaps VPN sets up your networks to be the same subnet and you are not normally set up like this? Have you tried ensuring each LAN is on the same subnet with no IP conflicts, all using NAT?
For example, if you have 6 people on 3 LANs that are normally set up like:
Person 1, alone with real IP 24.11.11.11
Person 2&3, using NAT of 192.168.0.1 and 192.168.0.2 with router 192.168.0.254 behind real IP 24.22.22.22
Person 4-6, using NAT of 192.168.1.1, 192.168.1.2, and 192.168.1.3 with router 192.168.1.254 behind real IP 24.33.33.33
This configuration may have to be changed such that Person 2&3 set their router to 192.168.1.253 and use IPs 192.168.1.4 and 192.168.1.5, and Person 1 has to enable NAT somehow and give himself IP 192.168.1.6 and a router IP of 192.168.1.252 if needed.
This way, all 6 people are on the same network 192.168.1.x with the same subnet 255.255.255.0, and no LAN IPs conflict between any of the LANs, not even the routers or computers not even playing.
Some games, notably AoM in my experience, absolutely require you to make these changes on your LAN in order to work. Nothing GIT can do will make it work otherwise, but once your LAN is set up like that, GIT can easily be configured to allow AoM to work.