Yes you read it right
Implement it or at least fully support it
Photoshop style layers and blending modes, with support for Photoshop "layer masked" extracted elements, preserving the transparency
By transpanrency I mean, lets say I extract eyes off a face, using a layer mask, making the rest of the face transparent, then if I apply the layer mask to my layer, I get only the eyes, on a "checkered" transparent layer, on which I can move the eyes.
What would be great is if I could bring the file into Morpheus, giving me ONLY the eyes, NOT they eyes "hard stamped" on a checkered background like a static file
So basically what I'm suggesting is, Morpheus meets Photoshop's layer system / blending mode system / and layer masking "extraction" system
Keep in mind that, IF you cant implement these features in Morpheus....At least implement a compatibility with them :)
Doing so, would make Morpheus the "be all end all" program in its field
Think about it :)
Be all you can be :)
You'll thank me later :)