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Locking areas surrounding morphs

PostPosted: Wed May 26, 2004 8:38 am
by Dino
Whenever the background surrounding areas of morphs is anything different from homogeneous (for instance a nature landscape), the result is something similar to a small earthquake. A feature able to lock these areas should be very attractive. It probably could also make possible to overlay the target picture with areas that in the starting picture are inside a dots perimeter. An example: I want to warp a face and give the target face a very big nose such to overlay the mouth and part of the face perimeter of the starting face. So far it doesn't seem possible to get a reasonable result leaving unchanged the rest of the picture.
Is it a hard task?

PostPosted: Wed May 26, 2004 11:44 am
by Ark
Eventually you will be able to do this with "layers" but layers might not make it into the next release right away.