Locking areas surrounding morphs

Got a great idea for a new feature for Morpheus? Post it here!

Locking areas surrounding morphs

Postby Dino » Wed May 26, 2004 8:38 am

Whenever the background surrounding areas of morphs is anything different from homogeneous (for instance a nature landscape), the result is something similar to a small earthquake. A feature able to lock these areas should be very attractive. It probably could also make possible to overlay the target picture with areas that in the starting picture are inside a dots perimeter. An example: I want to warp a face and give the target face a very big nose such to overlay the mouth and part of the face perimeter of the starting face. So far it doesn't seem possible to get a reasonable result leaving unchanged the rest of the picture.
Is it a hard task?
Dino
 
Posts: 5
Joined: Mon Jan 12, 2004 8:48 am
Location: Italy

Postby Ark » Wed May 26, 2004 11:44 am

Eventually you will be able to do this with "layers" but layers might not make it into the next release right away.
Ark
Site Admin
 
Posts: 2108
Joined: Sat Sep 13, 2003 4:21 pm


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 5 guests

cron