Smart Dot Adding
Posted: Sun Apr 18, 2004 8:34 am
Most times, the two items you are morphing (most commonly faces) are not exactly the same size nor in the same position withing the picture.
I am constantly placing a dot, finding the partner, moving the partner, placing a dot, finding the partner, moving the partner. If you use the alt-click method of adding dots, it is even harder to find the partner, especially if the partners of the dot's you are adding happen to fall on top of existing dots.
I can envision a smart dot placing option that would use the following rule: When a dot is placed in one picture, the software would compare where it is in relationship to the other dots that have been already placed, and place the partner accordingly. For example, if the new blue dot is halfway between the red and green, the partner would also be placed halfway between the red and the green.
You would still have to go back and fine tune the placement of the parters, but they would probably be generally in the right place instead of simply being in the same pixel position as the original.
Just a suggestion.
I am constantly placing a dot, finding the partner, moving the partner, placing a dot, finding the partner, moving the partner. If you use the alt-click method of adding dots, it is even harder to find the partner, especially if the partners of the dot's you are adding happen to fall on top of existing dots.
I can envision a smart dot placing option that would use the following rule: When a dot is placed in one picture, the software would compare where it is in relationship to the other dots that have been already placed, and place the partner accordingly. For example, if the new blue dot is halfway between the red and green, the partner would also be placed halfway between the red and the green.
You would still have to go back and fine tune the placement of the parters, but they would probably be generally in the right place instead of simply being in the same pixel position as the original.
Just a suggestion.