by RedSuit » Tue Apr 17, 2007 10:08 am
Could you describe this step-by-step, im not some network guru.
Thank you!
EDIT:
New in GIT v0.96 - for games that only require a connection to a single server,
it is much easier to have the computer that will be running the game server
pick "Be TCP listen server and accept all connections on the same port from any
host instead."
I think this is it :)