GIT - client ips

Gamer's Internet Tunnel, formerly Gamer's IPX Tunnel

GIT - client ips

Postby RedSuit » Tue Apr 17, 2007 9:26 am

Is it possible to run this without adding a client ip?
thx
Last edited by RedSuit on Tue Apr 17, 2007 10:08 am, edited 2 times in total.
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Postby Ark » Tue Apr 17, 2007 9:44 am

GIT works in a peered basis, not a client-server basis, but you can set one machine to be a listen server with TCP and TCP connect to that from a client. You will still need to know the IP of the server for the client to connect to of course.
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Postby RedSuit » Tue Apr 17, 2007 10:08 am

Could you describe this step-by-step, im not some network guru.

Thank you!

EDIT:
New in GIT v0.96 - for games that only require a connection to a single server,
it is much easier to have the computer that will be running the game server
pick "Be TCP listen server and accept all connections on the same port from any
host instead."

I think this is it :)
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Postby RedSuit » Wed Apr 18, 2007 1:42 am

But I'm still confused.What has client to do and what has to do server?
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