hey,
i'm trying to organize GIT to get multiplayer games going between as many as 4 people, all behind mappable routers, all via TCP/UDP. i've tried to run my own machine as the 'host', being a TCP listener, and forwarded my router's 6112-6119 to my IP (from public to private). however, when my friend who has the same configurations (under advanced config) tried to connect to my IP via the same port as i'm setup on, he can't view my games.
i figured i could simply be the host, and everyone playing the game could simply connect to me in their config. what's wrong with that?
we've also tried where i connect to my friend on 213, he connects to me on 213. we both enabled the routing for 213 and 6112-6119 to our own machines (through our routers). we still couldn't see a game that the other had made.
essentially what i'm looking for is an explanation as to what we can do to get this working. i've read a few of the messages on this board, and none of them have worked.
in the wizard, i don't know whether to paste our public or our private IPs on the LAN (rather than WAN UP) for the list, and even so, do we actually need to change our router and LAN IPs so that none conflict?
i'm getting frustrated that we can't get this to work.