difference between 2 GIT situations in speed?

Gamer's Internet Tunnel, formerly Gamer's IPX Tunnel

difference between 2 GIT situations in speed?

Postby poseyjmac » Sat Apr 02, 2005 5:10 am

im wondering which is the smarter setup or should there be a difference?

A. 4 people on 2 different LANS tunneling a UDP game through GIT & communicating with Teamspeak(UDP) through a separate connection.

B. 4 people on 2 different LANS tunneling a UDP game through GIT & communicating with Teamspeak(UDP) through the same GI tunnel.

hmm
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Postby Ark » Sat Apr 02, 2005 10:06 am

I doubt it would be a huge difference, but in theory you would use less bandwidth by NOT tunneling "Teamspeak" if you say its possible to use that directly.
It sounds like a voice chat program, so I guess it will use less bandwidth than the game itself, so the difference should be small, but tunneling packets does add overhead.
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