by Ark » Wed Mar 16, 2005 10:09 am
If you forward all ports (except 213 of course, to avoid forwarding GITs own packets), and you forward UDP,TCP, ICMP, and ARP, it is almost like being in the same LAN, but that doesn't mean everything will work. Some games require that you set up your LANs in the same subnet and without any conflicting IPs. So if you use 192.168.0.1 for your router and 192.168.0.2 for your computer, he must use 192.168.0.x IPs, but cannot use 1 or 2 because you are using them. A setup like that can be created for GIT by using the Generic TCP/UDP wizard in v0.99 BETA 4, but GIT does not change your LAN settings for you, so you still need to configure your IPs if that creates a conflict.