I have been trying to get Lord of the Rings to work, apparently from reading the rather long thread above it doesn't care much for NAT's.
To get around that, I have a friend PPTP into my network, and then we run GIT to each others IP's on my network.
His computer receives my packets. GIT packs up the broadcasts, and sends them to his IP on my LAN. I notice there is no dropdown option to select a PPP adapter, which I thought may be the problem.
Network capture showed nothing other then the UDP Broadcasts from the game, GIT didn't seem to be encapsulating them over the LAN adapter or PPP adapter.
Does having a PPTP connection running prevent GIT from encapsulating anything?
I assume both sides should be set to the same port for UDP-Fastest, right?
What would prevent his end from encapsulating the packets? (yes its enabled)