Hi all,
I am trying to setup GIT for playing LAN games accross different netwoks but it doesn't work well. Here is situation
PC1:
XP, GIT client
LAN: 192.168.51.0/24
IP: 192.168.51.4
connected to router1 (192.168.51.1, 10.51.20.1)
GIT alternate source IP 192.168.51.4 to 10.51.20.1
GIT connects to 10.51.20.80
PC2:
XP, GIT server
LAN: 192.168.0.0/24
IP: 192.168.0.3
connected to router2 (192.168.0.1, 10.51.20.80)
GIT alternate source IP 192.168.0.3 to 10.51.20.80
- router1 and router2 are connected in WLAN
- on both routers we did port forwarding to local PCs
- PC2 is hosting game
GIT connection is working fine and broadcast packets are forwarded and both players can see each other in game server list.
But, when one player (PC1) tries to initiate connecton (start game) it fails.
Network sniffer on PC1 says that game tries to connect to 192.168.0.3 (which is local address of PC2) instead to connect to 10.51.20.80.
It seems that GIT doesn't alter source ip properly... or I did something wrong?
Can someone help me?
Thanks,
Troky