why not forward all ports and sockets to encompass all game?
Posted: Fri Oct 29, 2004 8:38 pm
ive been using GIT for a while, and ive always used ethereal or the GIT built in logger to find out ports for each game. but im wondering, whats a good reason not to just forward all ports and sockets?
say im connecting 2 LANS through GIT and we want to try several games, will we see any higher latency/pingtimes because we opened up all the ports and sockets? this has been nagging me for a while, whats the truth on this matter? thx
say im connecting 2 LANS through GIT and we want to try several games, will we see any higher latency/pingtimes because we opened up all the ports and sockets? this has been nagging me for a while, whats the truth on this matter? thx