games send more packets where thinks they re in a lan ?
Posted: Tue Oct 19, 2004 10:48 am
hello
Do you know if games are configured to send more information where they "think" they are in local (lan). (more acurate position, ect)
somebody notice that ?
i played cossacks few years ago and was ok in lan by not by internet(but maybe it was game bad design)
tks
rhialto
Do you know if games are configured to send more information where they "think" they are in local (lan). (more acurate position, ect)
somebody notice that ?
i played cossacks few years ago and was ok in lan by not by internet(but maybe it was game bad design)
tks
rhialto