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GIT and Hidden & Dangerous 2

PostPosted: Sun Oct 03, 2004 2:21 pm
by ChroniX
Me and a friend want to play Hidden & Dangerous 2 via GIT. We hav a working configuration for Splinter Cell PT but we cant get it to work with H&D2 could someone please healp us.

Settings i GIT:

Configuration

Host settings.
Port number: 213
Using method UDP fastest
check in "Be TCP listen server and accept...."
Forward which Ipx socktes: 0000-ffff: All sockets
Forward which TCP/UDP ports: 7770-8888

Client settings.
Host or IP: my friends ip
Port number: 213
Using method: TCP connect
Forward which Ipx socktes: 0000-ffff: All sockets
Forward which TCP/UDP ports: 7770-8888

Adv. configuration:
Default settings for both server and client

PostPosted: Sun Oct 03, 2004 2:33 pm
by Ark
Well TCP connect isn't going to connect to UDP, and UDP isn't going to receive anything from TCP.
You need to both use UDP, if at all possible, otherwise one person has to use TCP connect, and the other has to use TCP listen.

Forwarding all IPX sockets is a bandwidth waste most likely. Games don't use both IPX and TCP/UDP so only forward the stuff you need.
You may well have to configure things in the advanced config window too.

Re: GIT and Hidden & Dangerous 2

PostPosted: Tue Oct 05, 2004 4:35 am
by aphid
[quote="ChroniX"]Me and a friend want to play Hidden & Dangerous 2 via GIT. We hav a working configuration for Splinter Cell PT but we cant get it to work with H&D2 could someone please healp us.
[/quote]

Got it to work by tunneling all traffic on ports 11011-11012 and 31567-31570 over UDP. Also forwarded ARP and ICMP just to test the connection. If you're behind NAT, you have to forward port 213 UDP on your router.

This is our basic setup:
192.168.0.2 <-> NAT Router <-> Internet <-> NAT Router <-> 192.168.0.3

I don't know if both clients have to be in the same subnet, but they can't have the same IP adress for obvious reasons.

HTH