implementation questions

Gamer's Internet Tunnel, formerly Gamer's IPX Tunnel

implementation questions

Postby littleaf » Tue Aug 17, 2004 2:36 am

Hi,

I don't know whether it is allowed to discuss here.

Actually I'm trying to write something using winpcap lib. It'll capture and send the packets to a remote server via a TCP connection. The server will send some packets via the same connection, too.

I'd like to know whether you are using threads for sending and receiving packets? Which function in WinPcap 3.0 are you using for capturing (pcap_next? pcap_loop?)?

Thanks in advance,
littleaf
littleaf
 
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Joined: Sun Aug 15, 2004 12:33 am

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