problem running SCPT

Gamer's Internet Tunnel, formerly Gamer's IPX Tunnel

problem running SCPT

Postby IwantTOplay » Tue Apr 13, 2004 7:37 pm

when i'm hosting the game, and my friends try to join, they receive a message saying "the game is no longer available" .
:cry:


they can see my game but just can't join.

any ideas why?
IwantTOplay
 
Posts: 9
Joined: Thu Apr 08, 2004 12:22 pm

Postby poseyjmac » Wed Apr 14, 2004 1:39 pm

its related to a firewall/NAT most definately.
poseyjmac
 
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Postby IwantTOplay » Wed Apr 14, 2004 3:19 pm

how do i fix it?
IwantTOplay
 
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Joined: Thu Apr 08, 2004 12:22 pm

Postby poseyjmac » Fri Apr 16, 2004 1:15 pm

make sure the correct ports are forwarded on the router of the server. and make sure the correct ports are routed in GIT.
poseyjmac
 
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Postby IwantTOplay » Fri Apr 16, 2004 7:01 pm

they are all done correctly but i still can't find the problem. :cry:
IwantTOplay
 
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Joined: Thu Apr 08, 2004 12:22 pm

Postby Ice_ » Wed Apr 21, 2004 3:06 pm

Got the same problem and I've found the source of the problem. When you are about to connect, your game suddenly tries to connect to 192.168.0.1 even if the server ip is 222.222.222.222. This problems occur if the server has NAT activated (internet sharing). When you are internet sharing under Windows 2000/XP you get the IP 192.168.0.1 (bingo) and your internet ip 222.222.222.222. I dont know where the problem is, if it's in GIT or the game. But I have reasons to believe that GIT takes the wrong ip number, I could be wrong but thats what I think.

To fix this, remove NAT.

EDIT: oooh, I got it to work, right click the application and go into advanced configuration. On the far right almost at the bottom, check "Alter source IP (for NAT)"

In from hostname: 192.168.0.1
To hostname: his IP (in my case, 222.222.222.222)

GOOD LUCK :D

Thx for a great program GIT crew ;)
Ice_
 
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Postby IwantTOplay » Wed Apr 28, 2004 12:55 pm

Ice_ wrote:In from hostname: 192.168.0.1
To hostname: his IP (in my case, 222.222.222.222)


are you saying that both sides (the host and teh client) have to set the external ip address to teh host's ip address?
IwantTOplay
 
Posts: 9
Joined: Thu Apr 08, 2004 12:22 pm

Postby Ice_ » Mon May 03, 2004 9:04 am

I dont really know, I did in my case changed this setting on both the server and the client. This fixed it. I think the clients only need it though.
Ice_
 
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