by Ice_ » Wed Apr 21, 2004 3:06 pm
Got the same problem and I've found the source of the problem. When you are about to connect, your game suddenly tries to connect to 192.168.0.1 even if the server ip is 222.222.222.222. This problems occur if the server has NAT activated (internet sharing). When you are internet sharing under Windows 2000/XP you get the IP 192.168.0.1 (bingo) and your internet ip 222.222.222.222. I dont know where the problem is, if it's in GIT or the game. But I have reasons to believe that GIT takes the wrong ip number, I could be wrong but thats what I think.
To fix this, remove NAT.
EDIT: oooh, I got it to work, right click the application and go into advanced configuration. On the far right almost at the bottom, check "Alter source IP (for NAT)"
In from hostname: 192.168.0.1
To hostname: his IP (in my case, 222.222.222.222)
GOOD LUCK :D
Thx for a great program GIT crew ;)