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How to avoid the "jump" in the middle of my morph?

PostPosted: Thu Mar 29, 2007 7:28 pm
by jkeller
Hello. I'm a new user of Morpheus.

I've created a simple morph of some text, from one font to another. The background is fully transparent. I used lots of "dots" to try and make the morph smooth. Only one color is used (the same for both images).

I've saved it as an Animated GIF (hoping to preserve the transparent background; I'm not sure if that's the best way to do it or not).

Unfortunately, I get a weird "jump" and some flashing in the middle of the morph. How can I avoid that?

Thanks for you help.

Here's a link to the GIF (I have the raw files too if that would help you).

http://home.comcast.net/~jpaulkeller/lotro/Palantiri-Header-Text-Morph.gif

Image

PostPosted: Thu Mar 29, 2007 7:39 pm
by jkeller
Here's a version saved as a Flash. It has the same problem:

http://home.comcast.net/~jpaulkeller/lotro/Palantiri-Header-Text-Morph.swf

PostPosted: Fri Mar 30, 2007 10:45 am
by Ark
Are you using the transparency options in the Professional edition in the Timeline Options window?

PostPosted: Fri Mar 30, 2007 11:19 am
by jkeller
I have it selected, yes. The threshold is set to 128 (as was recommended for animated GIF output).

PostPosted: Fri Mar 30, 2007 11:38 am
by Ark
The flash you see is caused by the 50/50 point in the morph where the different transparencies from the two different pictures cross over the threshold value. Try changing the value to 0 for rendering your SWF and see what that looks like.