Morphing Movie Clips

Questions or topics about Morpheus Photo Morpher, Warper, Mixer, or Animation Suite v3.00

Morphing Movie Clips

Postby Mike Shaw » Sat Oct 06, 2007 4:01 pm

I have bought Morpheus Industrial with the sole purpose of morphing video clips, one to the other. Morphing still pictuires presents no problem - and there are plenty of guidance samples around. Not so with video clips: the use of keyframing and the matching of say frame 10 on the first clip with frame 10 on the second clip is not apparent (to me).

Is there a tutorial anywhere that will help. or instructions? The Help files are pretty brief and unclear (to me).

I can shoot 'matching video' clips no problem (eg, a man walking down a street, and a woman walking down the same street, same stride etc). Patently both clips should be of the same length, and the resulting morph made the same length as the clip length. But ...

Help would be very welcome.

Thanks
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Postby Ark » Sat Oct 06, 2007 10:51 pm

The important thing is that movie key frames http://www.morpheussoftware.net/morpheu ... key-frames are not the same as the regular key frames you can create on the timeline window.
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Postby Mike Shaw » Sun Oct 07, 2007 1:31 am

Thanks Ark. I had read that section but I'm afraid I got lost in the explanations - a demo video or graphic explanation would help considerably.

Let me explain how I think or expect it to work ...

1. Select frame 1 of the input, and select the 'dots' for the morph
2. Select frame one of the 'end' clip, and adjust the points to match the new image.
3. Select frame 2 (or 'n') of the input clip, re-adjust the dots. Then select frame 2 (or 'n') of the second clip and adjust the dots.

This contiunues to the end of the clips: each cliop natuirally having the same number of frames.

This was the workflow I used in a (now defunct) morphing program from Gryfon (Sierra Morph Studio was one name for it), and it worked well. However, Morpheus seems to have a different workflow ?? Is that right ? (The Sierra/Gryffon program didn't have keyframes).

Is there a simple step x step approach/workflow to handling the morph ?
Mike Shaw
 
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Joined: Sat Oct 06, 2007 3:41 pm
Location: Bromley, Kent, United Kingdon

Postby Ark » Sun Oct 07, 2007 6:15 am

Without adding any movie key frames to your source movies, you can only adjust the dots at two places: Frame 1 of the first picture, and the last frame of the second picture.
You do not *need* to add a movie key frame for each frame in your morph. It may be enough to say, add one at frame 5 and 10 and 15 for your first movie, and at frame 1, 5, and 10 for your second movie. In the program, the movie key frames are tied to a percentage point in your movies, so you would more likely have movie key frames at 0%, 33%, 67%, and 100%.
You can see where it says "editing key frame: " in the movie toolbar so you know which area you are adjust the dots for.
Last edited by Ark on Sun Oct 07, 2007 7:55 am, edited 1 time in total.
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Postby Mike Shaw » Sun Oct 07, 2007 6:20 am

OK, thanks. That helps - I guess now the best thing is to experiment with a couple of 'easy' clips, to get the feel for it.

Much appreciated
Mike Shaw
 
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Joined: Sat Oct 06, 2007 3:41 pm
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